All methods
- aabbInFrustum
- Checks whether an axis aligned boundingbox is inside, outside or intersecting the frustum.
- accessLayerFor
- add Matrix3D public static method
- add Number2D public static method
- add Number3D public static method
- add Quaternion public static method
- addChild DisplayObjectContainer3D
- Adds a child DisplayObject3D instance to this DisplayObjectContainer instance.
- addChild SceneObject3D
- Adds a child DisplayObject3D instance to the scene.
- addChild DisplayObject3D
- Adds a child DisplayObject3D instance to this DisplayObjectContainer instance.
- addChildren
- Adds all the children of a DisplayObject3D instance to this DisplayObjectContainer instance.
- addChildrenToLayer
- addControlVertex
- addCuller
- addDisplayObject3D
- addEffect
- addEventListener public static method
- addGeometry
- Adds a geometry definition to the instance.
- addItem
- addKeyFrame AbstractChannel3D
- addKeyFrame MatrixStackChannel3D
- addLayer
- addLine
- addMaterial CompositeMaterial
- addMaterial MaterialsList
- Adds a material to this MaterialsList object.
- addMatrixChannel
- Adds a MatrixChannel3D to this channel.
- addNewLine
- addNewSegmentedLine
- addObject
- addParticle
- addToRenderList AbstractRenderEngine
- addToRenderList IRenderEngine interface definition
- addToRenderList BasicRenderEngine
- angle
- attachEffect AbstractEffect
- attachEffect BitmapColorEffect
- attachEffect BitmapConvolutionEffect
- attachEffect BitmapFireEffect
- attachEffect BitmapLayerEffect
- attachEffect BitmapMotionEffect
- attachEffect BitmapPixelateEffect
- attachEffect IEffect interface definition
- axis2quaternion public static method
- boundingBox
- Calculates 3D bounding box.
- buildFrustum
- buildObjectFromString public static method
- calculateAdd
- calculateInverse
- calculateMultiply
- calculateMultiply3x3
- calculateMultiply4x4
- calculateNormal
- checkFilters
- childLayerIndex
- childrenList
- Returns a string value with the list of objects.
- classifyPoint public static method
- classifyPoints public static method
- classifyTriangle public static method
- clear LSOUserPreferences public static method
- clear BitmapFireEffect
- clear RenderHitData
- clear RenderStatistics
- clear IShaderRenderer interface definition
- clear ShaderRenderer
- clear RendererEvent
- clear ViewportLayer
- clearCullers
- clearItems QuadTree
- clearItems QuadTreeNode
- click
- Simulates a click of the left
mouse button (press and release)
- clipRectangleWith
- clipSplitTriangleWithPlane public static method
- clipTriangleWithPlane public static method
- Clips a triangle to a plane.
- clone TriangleMesh3D
- clone Vertices3D
- clone Vertex3D
- clone Vertex3DInstance
- clone Matrix3D public static method
- clone Number2D
- clone Number3D
- Returns a new Number3D object that is a clone of the original instance with the same three-dimensional values.
- clone NumberUV
- Returns a new NumberUV object that is a clone of the original instance with the same UV values.
- clone GeometryObject3D
- clone MaterialObject3D
- Creates a copy of the material.
- clone RenderHitData
- clone RenderSessionData
- clone RenderStatistics
- clone AnimationEvent
- clone RendererEvent
- clone BitmapMaterial
- Creates a copy of the material.
- clone MaterialsList
- Creates a copy of the materials list.
- clone DisplayObject3D
- closeEntry
- closestPointOnPlane
- Get the closest point on the plane.
- conjugate public static method
- copy Matrix3D
- copy MaterialObject3D
- Copies the properties of a material.
- copy BitmapMaterial
- Copies the properties of a material.
- copy3x3
- copyFrom Number2D
- copyFrom Number3D
- Copies the values of this Number3d to the passed Number3d.
- copyPosition
- Copies the position information (x, y and z coordinates) from another object or Matrix3D.
- copyTo Number2D
- copyTo Number3D
- Copies the values of this Number3d to the passed Number3d.
- copyTransform
- Copies the transformation information (position, rotation and scale) from another object or Matrix3D.
- createBitmapMaterial public static method
- createFromAxisAngle public static method
- Creates a Quaternion from a axis and a angle.
- createFromEuler public static method
- Creates a Quaternion from Euler angles.
- createFromMatrix public static method
- Creates a Quaternion from a matrix.
- createFromOrthoMatrix public static method
- Creates a Quaternion from a orthonormal matrix.
- createFromVertices public static method
- createNormal
- createOrthoMatrix public static method
- Creates a transformation that produces a parallel projection.
- createPerspectiveMatrix public static method
- Creates a transformation that produces a perspective projection.
- createPixelModel
- createViewportLayer
- cross Vertex3DInstance public static method
- cross Number3D public static method
- cutTriangleMesh public static method
- debug Logger interface definition
- debug XrayLog
- debug XrayLogger
- debug Logger public static method
- deflate
- Deflates the current input block to the given array.
- destroy ViewportObjectFilter
- destroy MaterialObject3D
- destroy RenderSessionData
- destroy IShaderRenderer interface definition
- destroy ShaderObjectData
- destroy ShaderRenderer
- destroy InteractiveSceneManager
- destroy BitmapMaterial
- destroy IShader interface definition
- destroy ShadedMaterial
- destroy Shader
- destroy MovieAssetParticleMaterial
- destroy BasicRenderEngine
- destroy Viewport3D
- disableEvent
- Allows you to disable an event by type
preventing the virtual mouse from
dispatching that event during an update.
- distance
- distance of point to plane.
- distanceTo
- Gets the distance to the position of the given object.
- divideEq
- dot Vertex3DInstance public static method
- dot Number2D public static method
- dot Number3D public static method
- dot Quaternion public static method
- doubleClick
- Simulates a double-click of the left
mouse button (press and release twice).
- draw QuadTreeItem
- draw QuadTreeNode
- draw BitmapDrawCommand
- draw FogMaterial
- drawBitmap
- drawItems
- drawLine ILineDrawer interface definition
- drawLine LineMaterial
- drawParticle IParticleDrawer interface definition
- drawParticle BitmapParticleMaterial
- drawParticle MovieAssetParticleMaterial
- drawParticle ParticleMaterial
- drawTriangle TriangleMaterial
- drawTriangle MaterialObject3D
- drawTriangle();
Draws the triangle to screen.
- drawTriangle ITriangleDrawer interface definition
- drawTriangle BitmapColorMaterial
- drawTriangle BitmapFileMaterial
- drawTriangle BitmapMaterial
- drawTriangle BitmapWireframeMaterial
- drawTriangle ColorMaterial
- drawTriangle WireframeMaterial
- drawTriangle EnvMapMaterial
- drawTriangle FlatShadeMaterial
- drawTriangle GouraudMaterial
- drawTriangle ShadedMaterial
- drawTriangle CompositeMaterial
- enableEvent
- Re-enables an event disabled with
disableEvent.
- error Logger interface definition
- error XrayLog
- error XrayLogger
- error Logger public static method
- euler2matrix public static method
- euler2quaternion public static method
- evaluate
- main workhorse for the animation system.
- exitContainer
- extractPlanes
- Extract the frustum planes.
- fatal Logger interface definition
- fatal XrayLog
- fatal XrayLogger
- fatal Logger public static method
- fillCanvas
- filter BasicRenderFilter
- filter FogFilter
- filter IRenderFilter interface definition
- findBindVertexInput
- findController
- findJointBindMatrix
- findJointBindMatrix2
- findJointVertexWeights
- findJointVertexWeightsByIDOrSID
- findMatrixBySID
- finish
- fromCoefficients public static method
- Creates a plane from coefficients.
- fromNormalAndPoint public static method
- Creates a plane from a normal and a point.
- fromThreePoints public static method
- Creates a plane from three points.
- generateBumpmapFrom public static method
- getAllPreferences public static method
- getAnimationChannelByName IAnimationDataProvider interface definition
- Gets a animation channel by its name.
- getAnimationChannelByName DAE
- Gets a animation channel by its name.
- getAnimationChannelByName MD2
- Gets a animation channel by its name.
- getAnimationChannels IAnimationDataProvider interface definition
- Gets all animation channels for a target.
- getAnimationChannels DAE
- Gets all animation channels for a target.
- getAnimationChannels MD2
- Gets all animation channels for a target.
- getAnimationChannelsByClip IAnimationDataProvider interface definition
- Gets animation channels by clip name.
- getAnimationChannelsByClip DAE
- Gets animation channels by clip name.
- getAnimationChannelsByClip MD2
- Gets animation channels by clip name.
- getAttribute
- getAttributeAsFloat
- getAttributeAsInt
- getBools
- getBoxVertices
- getBytesRead
- Gets the number of input bytes.
- getBytesWritten
- Gets the number of output bytes.
- getCaller
- getCellMap public static method
- getChildByName
- Returns the child display object that exists with the specified name.
- getChildLayer Viewport3D
- getChildLayer ViewportBaseLayer
- getChildLayer ViewportLayer
- getClassPackage
- getCoordAtPoint public static method
- getDaeNodeById
- getDaeNodeByIdOrSID
- getDump
- getEffect AbstractEffect
- getEffect IEffect interface definition
- getEntry
- Searches for a zip entry in this archive with the given name.
- getFlatMap public static method
- getFlatMapArray public static method
- getFlip
- getFloats
- getFromVertices public static method
- getFullClassPath public static method
- getGouraudMap public static method
- getImmediateClassPath public static method
- getInput
- Creates a byte array reading the given zip entry as
uncompressed data.
- getInstance XrayLogger public static method
- getInstance ObjectController public static method
- getInstance MaterialManager public static method
- getIntersectionLine
- getInts
- getItemAt
- getLayerForShader IShaderRenderer interface definition
- getLayerForShader ShaderRenderer
- getLayerObjects
- getLevel
- getLightMatrix public static method
- Gets the 'lightmatrix' for a light and object.
- getLocation
- Returns the location (x and y) of the current
VirtualMouse instance.
- getMapCoordAtPoint public static method
- getMapCoordAtPointDO3D public static method
- getMaterialByName MaterialsList
- Returns the material that exists with the specified name.
- getMaterialByName DisplayObject3D
- Returns the material that exists with the specified name in the materials list.
- getMaterialsList Collada
- getMaterialsList SketchupCollada
- getMessage
- getNode
- getNodeById
- getNodeContent
- getNodeList
- getOutputBitmapDataFor
- getOutputBitmapFor
- Returns a per tri bitmap to use to render to screen.
- getPerTriUVForDraw
- getPerTriUVForShader
- getPhongMap public static method
- getPosition
- getPreference public static method
- getProperties public static method
- getRectFor
- getRenderListItem AbstractRenderable
- getRenderListItem IRenderable interface definition
- getRenderListItem Line3D
- getRenderListItem Particle
- getRenderListItem Triangle3D
- getRenderListItem Vertex3D
- getStrings
- getTempFlip
- getTexCoords
- gets the texcoords by set.
- getTexture BitmapMaterialTools public static method
- getTranslationMatrix
- getUVMatrixForTriangle
- Returns a matrix for the original texturemap coordinates
- getValue
- Returns the CRC32 data checksum computed so far.
- hasDisplayObject3D
- hideFlare
- hitTestMouse
- hitTestObject
- Evaluates the display object to see if it overlaps or intersects with the obj display object.
- hitTestPoint
- Evaluates the display object to see if it overlaps or intersects with the point specified by the x, y and z parameters.
- hitTestPoint2D RenderableListItem
- hitTestPoint2D RenderLine
- hitTestPoint2D RenderParticle
- hitTestPoint2D RenderTriangle
- hitTestPoint2D BasicRenderEngine
- hitTestPoint2D Viewport3D
- hover
- [experimental] Hovers the camera around as the user moves the mouse, without changing the distance to the target.
- ignore
- Ignores a display object preventing that
object from recieving events from the
virtual mouse.
- inflate
- Inflates the compressed stream to the output buffer.
- info Logger interface definition
- info XrayLog
- info XrayLogger
- info Logger public static method
- init FrustumCamera3D
- Initializes the camera with current values.
- init InteractiveSceneManager
- initListeners
- insertItem QuadTree
- insertItem QuadTreeNode
- interpolatePoint public static method
- interpolatePointTo public static method
- interpolateUV public static method
- interpolateUVTo public static method
- intersection public static method
- intersects public static method
- inverse public static method
- invert
- isCoplanar
- isCoplanarOpposite
- isDirectory
- Gets true, if the entry is a directory.
- isModuloEqualTo Number2D
- isModuloEqualTo Number3D
- isModuloGreaterThan Number2D
- isModuloGreaterThan Number3D
- isModuloLessThan Number2D
- Super fast modulo(length, magnitude) comparisons.
- isModuloLessThan Number3D
- Super fast modulo(length, magnitude) comparisons.
- isWhitespace public static method
- Returns
true if the specified string is
a single space, tab, carriage return, newline, or formfeed character.
- linePlane public static method
- load LSOUserPreferences public static method
- load DAE
- load KMZ
- load MD2
- loadDocument
- localToLocal public static method
- lock
- Locks the current VirtualMouse instance
preventing updates from being made as
properties change within the instance.
- log Logger interface definition
- log XrayLogger
- Logs the
message using the Debug.trace method if
traceObject is turned off or if the message is of type
"string", "number", "boolean", "undefined" or
"null" and using the Debug.traceObject method if neither of the
above cases holds true.
- log Logger public static method
- log Papervision3D public static method
- Sends debug information to the Output panel.
- lookAt
- Make the object look at a specific position.
- magnitudeQuaternion public static method
- materialsList
- Returns a string value with the list of material names of the materials list.
- matrix2euler public static method
- mergeVertices PixelModeler
- Merges duplicated vertices.
- mergeVertices TriangleMesh3D
- Merges duplicated vertices.
- minusEq Number2D
- minusEq Number3D
- Subtracts the vector passed to this vector.
- moveBackward
- Translate the display object in the opposite direction it is facing, i.e.
- moveDown
- Translate the display object downwards, with respect to the direction it is facing, i.e.
- moveForward
- Translate the display object in the direction it is facing, i.e.
- moveLeft
- Translate the display object lateraly, to the left of the direction it is facing, i.e.
- moveRight
- Translate the display object lateraly, to the right of the direction it is facing, i.e.
- moveUp
- Translate the display object upwards, with respect to the direction it is facing, i.e.
- mult
- Multiply by another Quaternion.
- multiply Matrix3D public static method
- multiply Quaternion public static method
- multiply3x3 public static method
- multiplyEq Number2D
- multiplyEq Number3D
- Multiplies the vector by a number.
- multiplyQuaternion public static method
- multiplyScalar public static method
- multiplyVector public static method
- multiplyVector3x3 public static method
- multiplyVector4x4 public static method
- normalise
- normalize Number3D
- normalize Plane3D
- normalize Quaternion
- normalizeQuaternion public static method
- onResize
- Resizes the component instance on the Stage to the specified
dimensions, either by calling a user-defined method, or by
separately setting the width and height
properties.
- onUpdate
- Updates the properties of the component instance.
- orbit
- Orbits the camera around a target.
- pan
- Rotate the camera in its horizontal plane.
- parseAnimationTarget public static method
- pause
- Used to pause the rendering of the scene
- pitch
- Rotate the display object around its lateral or transverse axis —an axis running from the pilot's left to right in piloted aircraft, and parallel to the wings of a winged aircraft; thus the nose pitches up and the tail down, or vice-versa.
- play IAnimatable interface definition
- play DAE
- play MD2
- play Sound3D
- plusEq Number2D
- plusEq Number3D
- Adds the vector passed to this vector.
- pointOnSide
- Gets the side a vertex is on.
- postRender AbstractEffect
- postRender BitmapColorEffect
- postRender BitmapConvolutionEffect
- postRender BitmapFireEffect
- postRender BitmapLayerEffect
- postRender BitmapMotionEffect
- postRender BitmapPixelateEffect
- postRender IEffect interface definition
- preRender AbstractEffect
- preRender BitmapLayerEffect
- preRender BitmapMotionEffect
- preRender BitmapPixelateEffect
- preRender IEffect interface definition
- press
- Simulates the pressing of the left
mouse button.
- processRenderItem
- project Lines3D
- project Particles
- project TriangleMesh3D
- Projects three dimensional coordinates onto a two dimensional plane to simulate the relationship of the camera to subject.
- project Vertices3D
- Projects three dimensional coordinates onto a two dimensional plane to simulate the relationship of the camera to subject.
- project BasicProjectionPipeline
- project(renderSessionData:RenderSessionData);
Projects all base objects
- project ProjectionPipeline
- project(renderSessionData:RenderSessionData);
The main projection function as called by the renderer.
- project IProjector interface definition
- project DisplayObject3D
- [internal-use] Projects three dimensional coordinates onto a two dimensional plane to simulate the relationship of the camera to subject.
- project DAE
- project MD2
- project Skin3D
- project Sound3D
- projectFrustum
- projectPoints
- Projects points onto this plane.
- projectTexture
- Planar projection from the specified plane.
- propertyInspectorSettingUpdate
- putNextEntry
- quarterFaces PixelModeler
- Divides all faces into 4.
- quarterFaces TriangleMesh3D
- Divides all faces into 4.
- quaternion2matrix public static method
- queryPoint QuadTree
- queryPoint QuadTreeNode
- queryRectangle QuadTree
- queryRectangle QuadTreeNode
- random public static method
- read DaeAccessor
- read DaeAnimation
- read DaeAnimationClip
- read DaeAsset
- read DaeCamera
- read DaeChannel
- read DaeContributor
- read DaeController
- read DaeDocument
- read DaeEntity
- read DaeGeometry
- read DaeImage
- read DaeInput
- read DaeInstanceController
- read DaeInstanceGeometry
- read DaeInstanceNode
- read DaeMesh
- read DaeMorph
- read DaeNode
- read DaePrimitive
- read DaeSampler
- read DaeSkin
- read DaeSource
- read DaeSpline
- read DaeVertexWeights
- read DaeVertices
- read DaeVisualScene
- read DaeBindVertexInput
- read DaeBlinn
- read DaeConstant
- read DaeEffect
- read DaeInstanceMaterial
- read DaeLambert
- read DaeMaterial
- read DaeNewParam
- read DaePhong
- read DaeSampler2D
- read DaeSurface
- read DaeTexture
- read DaeReader
- read DaeBox
- read DaeCapsule
- read DaeConvexMesh
- read DaeCylinder
- read DaeForceField
- read DaeInstanceForceField
- read DaeInstancePhysicsMaterial
- read DaeInstancePhysicsModel
- read DaeInstanceRigidBody
- read DaePhysicsMaterial
- read DaePhysicsModel
- read DaePhysicsScene
- read DaePlane
- read DaeRigidBody
- read DaeRigidConstraint
- read DaeShape
- read DaeSphere
- read DaeTaperedCapsule
- read DaeTaperedCylinder
- read DaeArray
- read DaeColorOrTexture
- readAnimations
- readGeometries
- readNextAnimation
- readNextGeometry
- registerControlObject
- registerMaterial public static method
- registerObject MaterialObject3D
- registerObject ShadedMaterial
- registerObject CompositeMaterial
- registerStage
- release
- Simulates the release of the left
mouse button.
- removeAllLayers
- removeAllLines
- removeAllMaterials
- removeAllParticles
- removeAllParticles()
removes all particles in this VertexParticles Object.
- removeChild DisplayObjectContainer3D
- Removes the specified child DisplayObject3D instance from the child list of the DisplayObjectContainer3D instance.
- removeChild SceneObject3D
- Removes the specified child DisplayObject3D instance from the child and object list of the scene.
- removeChild DAE
- removeChildByName
- Removes the child DisplayObject3D instance that exists with the specified name, from the child list of the DisplayObjectContainer3D instance.
- removeCuller
- removeDisplayObject3D
- removeEffect
- removeFromRenderList AbstractRenderEngine
- removeFromRenderList IRenderEngine interface definition
- removeFromRenderList BasicRenderEngine
- removeLayer
- removeLayerAt
- removeLine
- removeMaterial CompositeMaterial
- removeMaterial MaterialsList
- Removes the specified material from the materials list.
- removeMaterialByName
- Removes the material that exists with the specified name.
- removeObject
- removeParticle
- removeParticle(particle);
- render AbstractRenderListItem
- render IRenderListItem interface definition
- render RenderFog
- render RenderLine
- render RenderParticle
- render RenderTriangle
- render IShaderRenderer interface definition
- render ShaderRenderer
- render LazyRenderEngine
- renderEffects
- renderLayer EnvMapShader
- renderLayer FlatShader
- renderLayer GouraudShader
- renderLayer IShader interface definition
- renderLayer Shader
- renderLayers
- renderScene AbstractRenderEngine
- renderScene IRenderEngine interface definition
- renderScene BasicRenderEngine
- renderTri EnvMapShader
- renderTri FlatShader
- renderTri GouraudShader
- renderTri IShader interface definition
- renderTri Shader
- renderTriangleBitmap
- replaceMaterialByName
- Replaces a material by its name.
- replaceTextureExtension
- Replaces a texture extension with an alternative extension.
- reset CRC32
- Resets the CRC32 data checksum as if no update was ever called.
- reset Deflater
- reset Matrix3D
- reset Number2D
- reset Number3D
- Quick way to set the properties of the Number3D
- reset StopWatch
- resetMapping
- Resets the mapping coordinates.
- resetUVS
- resetUVMatrices();
Resets the precalculated uvmatrices, so they can be recalculated
- resolveBaseType
- resolveLevelAsName public static method
- resume
- Used to resume the rendering of the scene
- reverse
- roll
- Rotate the display object around the longitudinal axis —an axis drawn through the body of the vehicle from tail to nose in the normal direction of flight, or the direction the object is facing.
- rotate
- rotateAxis public static method
- rotateX
- rotateY
- rotateZ
- rotationMatrix public static method
- rotationMatrixWithReference public static method
- rotationX public static method
- rotationY public static method
- rotationZ public static method
- sameSide
- scaleMatrix Matrix3D public static method
- sendEvent
- setBitmapOffset
- setCaller
- setChildMaterial
- Sets the material for a child DisplayObject3D.
- setChildMaterialByName
- Sets the material for a child DisplayObject3D by the child's name.
- setClassPackage
- setClipping
- setCoefficients
- Sets this plane from ABCD coefficients.
- setContainerForObject
- setDisplayClipRecursionDepth
- setDump
- setFilters
- setFlareArray
- setIndentation
- setInput Deflater
- Sets the data which should be compressed next.
- setInput Inflater
- setLevel Log
- setLevel Logger interface definition
- setLevel XrayLogger
- setLocation
- Sets the location (x and y) of the current
VirtualMouse instance.
- setMessage
- setNormalAndPoint
- Sets this plane from a normal and a point.
- setObjectRecursionDepth
- setPreference public static method
- setScroll
- setSize
- Pass in width and height to change the size of the component on stage.
- setThreePoints
- Sets this plane from three points.
- setTracking
- singleRender IView interface definition
- singleRender AbstractView
- slerp public static method
- SLERP (Spherical Linear intERPolation).
- slerpOld public static method
- SLERP (Spherical Linear intERPolation).
- sort BasicRenderSorter
- sort IRenderSorter interface definition
- sort NullSorter
- sortChildLayers
- sphereInFrustum
- Checks whether a sphere is inside, outside or intersecting the frustum.
- splitTriangleWithPlane public static method
- start
- startRendering IView interface definition
- startRendering AbstractView
- stop IAnimatable interface definition
- stop StopWatch
- stop DAE
- stop MD2
- stop Sound3D
- stopFire
- stopRendering IView interface definition
- stopRendering AbstractView
- sub Vertex3DInstance public static method
- sub Number3D public static method
- sub Quaternion public static method
- subdivide
- substitute public static method
- Substitutes "{n}" tokens within the specified string
with the respective arguments passed in.
- subTo public static method
- subtract public static method
- testFace CompositeTriangleCuller
- testFace DefaultTriangleCuller
- testFace ITriangleCuller interface definition
- testFace NullTriangleCuller
- testFace RectangleTriangleCuller
- testLine DefaultLineCuller
- testLine ILineCuller interface definition
- testLine RectangleLineCuller
- testObject FrustumCamera3D
- testObject IObjectCuller interface definition
- testObject ViewportObjectFilter
- testParticle DefaultParticleCuller
- testParticle IParticleCuller interface definition
- testParticle RectangleParticleCuller
- tilt
- Rotate the camera in its vertical plane.
- toMatrix
- Gets the matrix representation of this Quaternion.
- toNumber3D
- toString SimpleDataProvider
- toString ZipEntry
- Gets the string representation of this ZipEntry.
- toString DaeBlendWeight
- toString DaeAddressSyntax
- toString Matrix3D
- toString Number2D
- toString Number3D
- Returns a string value representing the three-dimensional values in the specified Number3D object.
- toString NumberUV
- Returns a string value representing the UV values in the specified NumberUV object.
- toString Plane3D
- toString DisplayObjectContainer3D
- Returns a string value with the list of objects.
- toString MaterialObject3D
- Returns a string value representing the material properties.
- toString RenderHitData
- toString RenderStatistics
- toString InteractiveScene3DEvent
- toString BitmapMaterial
- Returns a string value representing the material properties in the specified BitmapMaterial object.
- toString ColorMaterial
- Returns a string value representing the material properties in the specified ColorMaterial object.
- toString VideoStreamMaterial
- Returns a string value representing the material properties in the specified VideoMaterial object.
- toString WireframeMaterial
- Returns a string value representing the material properties in the specified WireframeMaterial object.
- toString MaterialsList
- Returns a string with the names of the materials in the list.
- toString DisplayObject3D
- Returns a string value representing the three-dimensional position values of the display object instance.
- trace public static method
- Traces any value to the debug panel, with an optional message level.
- traceObject public static method
- Recursively traces an object's value to the debug panel.
- transformUV GeometryObject3D
- transformUV BitmapMaterial
- Applies the updated UV texture mapping values to the triangle.
- transformVertices Vertices3D
- transformVertices GeometryObject3D
- transformView Camera3D
- [internal-use] Transforms world coordinates into camera space.
- transformView FreeCamera3D
- [internal-use] Transforms world coordinates into camera space.
- transformView FrustumCamera3D
- [internal-use] Transforms world coordinates into camera space.
- transformView CameraObject3D
- [internal-use] Transforms world coordinates into camera space.
- translate
- Move the object along a given direction.
- translationMatrix public static method
- trim public static method
- Removes all whitespace characters from the beginning and end
of the specified string.
- trimArrayElements public static method
- Removes all whitespace characters from the beginning and end
of each element in an Array, where the Array is stored as a String.
- unignore
- Removes an instance from the ignore list
defined by ignore().
- unlock
- Unlocks the current VirtualMouse instance
allowing updates to be made for the
dispatching of virtual mouse events.
- unRegisterMaterial public static method
- unregisterObject MaterialObject3D
- unregisterObject ShadedMaterial
- unregisterObject CompositeMaterial
- update CRC32
- Adds the complete byte array to the data checksum.
- update DaeChannel
- update VirtualMouse
- Updates the VirtualMouse instance's state
to reflect a change in the virtual mouse.
- updateAfterRender IUpdateAfterMaterial interface definition
- updateAfterRender IViewport3D interface definition
- updateAfterRender EnvMapShader
- updateAfterRender IShader interface definition
- updateAfterRender ShadedMaterial
- updateAfterRender Shader
- updateAfterRender BitmapViewport3D
- updateAfterRender Viewport3D
- updateAfterRender BitmapEffectLayer
- updateAfterRender ViewportLayer
- updateBeforeRender AbstractLightShadeMaterial
- updateBeforeRender IUpdateBeforeMaterial interface definition
- updateBeforeRender ShaderObjectData
- updateBeforeRender IViewport3D interface definition
- updateBeforeRender MovieMaterial
- Updates animated MovieClip bitmap.
- updateBeforeRender ShadedMaterial
- updateBeforeRender Viewport3D
- updateBeforeRender BitmapEffectLayer
- updateBeforeRender ViewportBaseLayer
- updateBeforeRender ViewportLayer
- updateBitmap MaterialObject3D
- Updates the BitmapData bitmap from the given texture.
- updateBitmap VideoStreamMaterial
- Updates Video Bitmap
Draws the current Video frame onto bitmap.
- updateEffect BitmapColorEffect
- updateEffect BitmapConvolutionEffect
- updateEffect BitmapLayerEffect
- updateFlare
- updateInfo
- updateLightMatrix ILightShader interface definition
- updateLightMatrix LightShader
- updateMaterialsAfterRender
- updateMaterialsBeforeRender
- updatePosition
- updateRenderHitData
- updateRenderRect Particle
- updateRenderRect IParticleDrawer interface definition
- updateRenderRect MovieAssetParticleMaterial
- updateRenderRect ParticleMaterial
- updateSound
- updateToFrame AbstractChannel3D
- updateToFrame MatrixChannel3D
- updateToFrame MatrixStackChannel3D
- updateToFrame MorphChannel3D
- updateToFrame SinglePropertyChannel3D
- updateToTime AbstractChannel3D
- Updates this channel by time.
- updateToTime MatrixChannel3D
- updateToTime MorphChannel3D
- Updates this channel by time.
- updateVertices
- UVatPoint public static method
- validateValues
- vertDistance
- distance of vertex to plane, optimized.
- warn Logger interface definition
- warn XrayLog