DisplayObjectContainer3D

Kind of class:public class
Package:org.papervision3d.core.proto
Inherits from:EventDispatcher
Known subclasses:
Classpath:org.papervision3d.core.proto.DisplayObjectContainer3D
File last modified:Sunday, 02 March 2008, 15:23:35
The DisplayObjectContainer3D class is the base class for all objects that can serve as DisplayObject3D containers.

Each DisplayObjectContainer3D object has its own child list.

Summary


Constructor
Instance properties
  • root : DisplayObjectContainer3D
    • [read-only] [read-only] The scene, which is the top-most displayObjectContainer3D in the tree structure.
  • numChildren : int
    • Returns the number of children of this object.
  • children : Object
    • Returns the children object.
Instance methods

Constructor

DisplayObjectContainer3D

public function DisplayObjectContainer3D (
) : void

Creates a new DisplayObjectContainer3D object.

Instance properties

children

public children:Object
(read)

Returns the children object.

numChildren

public numChildren:int
(read)

Returns the number of children of this object.

root

(read,write)

[read-only] [read-only] The scene, which is the top-most displayObjectContainer3D in the tree structure.

Instance methods

addChild

public function addChild (
child:DisplayObject3D, name:String = null) : DisplayObject3D

Adds a child DisplayObject3D instance to this DisplayObjectContainer instance.

[TODO: If you add a child object that already has a different display object container as a parent, the object is removed from the child list of the other display object container.]
Parameters:
child:
The DisplayObject3D instance to add as a child of this DisplayObjectContainer3D instance.
name :
An optional name of the child to add or create. If no name is provided, the child name will be used.
Returns:
  • The DisplayObject3D instance that you have added or created.

addChildren

public function addChildren (

Adds all the children of a DisplayObject3D instance to this DisplayObjectContainer instance.
Parameters:
child:
The DisplayObjectContainer3D instance that contains the children to add.
Returns:
  • The DisplayObject3D instance that you have added or created.

addCollada

public function addCollada (
filename:String, materials:MaterialsList = null, scale:Number = 1) : void

This method has been deprecated.

childrenList

public function childrenList (
) : String

Returns a string value with the list of objects.
Returns:
  • A string.

getChildByName

public function getChildByName (
name:String) : DisplayObject3D

Returns the child display object that exists with the specified name.

If more that one child display object has the specified name, the method returns the first object in the child list.

Parameters:
name:
The name of the child to return.
Returns:
  • The child display object with the specified name.

removeChild

public function removeChild (

Removes the specified child DisplayObject3D instance from the child list of the DisplayObjectContainer3D instance.

[TODO: The parent property of the removed child is set to null, and the object is garbage collected if no other references to the child exist.]

The garbage collector is the process by which Flash Player reallocates unused memory space. When a variable or object is no longer actively referenced or stored somewhere, the garbage collector sweeps through and wipes out the memory space it used to occupy if no other references to it exist.

Parameters:
child:
The DisplayObject3D instance to remove.
Returns:
  • The DisplayObject3D instance that you pass in the child parameter.

removeChildByName

public function removeChildByName (
name:String) : DisplayObject3D

Removes the child DisplayObject3D instance that exists with the specified name, from the child list of the DisplayObjectContainer3D instance.

If more that one child display object has the specified name, the method removes the first object in the child list.

[TODO: The parent property of the removed child is set to null, and the object is garbage collected if no other references to the child exist.]

The garbage collector is the process by which Flash Player reallocates unused memory space. When a variable or object is no longer actively referenced or stored somewhere, the garbage collector sweeps through and wipes out the memory space it used to occupy if no other references to it exist.

Parameters:
name:
The name of the child to remove.
Returns:
  • The DisplayObject3D instance that was removed.

toString

override public function toString (
) : String

Returns a string value with the list of objects.
Returns:
  • A string.
Overrides:
  • EventDispatcher.toString