Node3D

Kind of class:public class
Package:org.papervision3d.objects.parsers.ascollada
Inherits from:AnimatedMesh3D < TriangleMesh3D < Vertices3D < DisplayObject3D < DisplayObjectContainer3D < EventDispatcher
Author:Tim Knip
Classpath:org.papervision3d.objects.parsers.ascollada.Node3D
File last modified:Sunday, 02 March 2008, 15:23:43

The Node3D class is used by the DAE class, and represents a node in a collada file.

Summary


Constructor
  • Node3D (daeName:String, daeID:String, daeSID:String = null, showSphere:Boolean = false) : void
    • Constructor.

Constructor

Node3D

public function Node3D (
daeName:String, daeID:String, daeSID:String = null, showSphere:Boolean = false) : void

Constructor.
Parameters:
daeName :
The collada / DisplayObject3D name.
daeID :
The collada ID for this node.
daeSID :
The collada SID for this node.
showSphere:
A boolean value indication whether to show a sphere to help debugging.

Class properties

DEBUG_SPHERE_COLOR

public static DEBUG_SPHERE_COLOR:uint = 0xffff00
(read,write)

DEBUG_SPHERE_RADIUS

public static DEBUG_SPHERE_RADIUS:Number = 100
(read,write)

Instance properties

bindMatrix

public bindMatrix:Matrix3D
(read,write)

bindmatrix

blendVerts

public blendVerts:Array
(read,write)

array of blendvertices

daeID

public daeID:String
(read,write)

the collada ID.

daeSID

public daeSID:String
(read,write)

the collada SID.

matrixStack

public matrixStack:Array
(read,write)

transforms

public transforms:Array
(read,write)

Instance methods

clone

public function clone (
) : Node3D

Clone.